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Around We Go is about submersion
- when it washes over you;
leaving you floating and weightless in thought.
Director: Kev Freeney
Producer: Lewis Byrne
Aerial Silks: Ria Murphy
Camera: @burschill
Music: @folding.waves + Tenor Sax/Clarinet by @samjcomerford
Editor: Kev Freeney
AE Comp: @clamoraes
Nuke Comp: @basim.animation
Storyboard Art: @annalawlart
Tech: @fergusohagan
Producer: Lewis Byrne
Aerial Silks: Ria Murphy
Camera: @burschill
Music: @folding.waves + Tenor Sax/Clarinet by @samjcomerford
Editor: Kev Freeney
AE Comp: @clamoraes
Nuke Comp: @basim.animation
Storyboard Art: @annalawlart
Tech: @fergusohagan
Louisa Carroll, Co-Curator of the Something in the Water exhibition gave the works of Beckett to inspire Kev’s piece.
Beckett’s consideration of the human form set amongst pure space was a touch stone for this piece.
Ah the banner...
on the silk of the seas and the arctic flowers
that do not exist.
Enueg I, Samuel Beckett
This piece is part of a mission to explore and understand how more traditional lens based approaches to content can be implemented on large scale digital screens within the public realm. Kev wanted to see how he could make best use of Living Canvas Wilton Park’s unique design and location on the Grand Canal in Dublin, Ireland.


In film, anamorphic lenses are used to display a vast landscape with the character being portrayed as a small silhouette in the foreground. Around We Go turns this traditional approach to filmmaking on its head by having the character portrayed horizontally and occupying most of the screen for the majority of the piece.

Discussing his concept with aerial silk artist Ria Murphy, they worked with Burschi Wojnar and Lewis Byrne to capture a number of movements that communicated this idea of submersion. Folding Waves recorded Sam Comferford improvising on Tenor Sax and Clarinet while watching the video and created the audio accompaniment in their studio.











Kev and Lewis designed a dynamic lighting system that orbited Ria while Burschi shot the piece using high speed cameras that delivered the statuesque movements Kev would later edit into Around We Go.





3D render @rossryder52
